Been long since I last blogged... Suddenly have the urge to do so, likely, this will be a no content blog...
First off, game...Where's your game??!?! It's getting there, but not done. I've finally managed to get some asset up and running, so I do no longer see boxes and spheres. A simple level loader is also created, so that I can start designing levels... On the other hand, the base game logic is not up and running yet. Character can move, but there's no action other than moving or jumping... Ah well...
Also, I found that developing game on Android takes much less time, thus I'm currently focusing on developing on Android, a simple, hardcore, precision driven game... Details, soon :)
Last but not least - Life cycle of new engineering project:
Guy A: Hey dude, lets create project A so that its scalable
Guy B: Sure!!! Let's put 10 months of work here
12 months later...
Guy A: Hey dude, we've gotta develop a new framework so that our solution is more scalable!!!
Guy B: Yeah, even though project A is scalable, it's not enough, let's scrap it and rebuild a new project A so that it's scalable, 10 months of work!!!
And thus... The cycle continues :)
还是要幸福
-
生命里人来人往,
抓不牢留不住的除了人,
还有时间。
(这恐怖的家伙)
无论你走到哪一座城市,
隐藏在哪一片人海里,
辛勤地挥洒青春种子来栽种梦想;
希望甭忘了
陪伴你那个叫作「幸福」的东西。
它可以是一个由衷的微笑;
聆听的双耳;
无时无刻都温暖的手心;
简单的晚餐邀约简讯……
任...
5 days ago
