0.5 years... Where have you been?

Been long since I last blogged... Suddenly have the urge to do so, likely, this will be a no content blog...

First off, game...Where's your game??!?! It's getting there, but not done. I've finally managed to get some asset up and running, so I do no longer see boxes and spheres. A simple level loader is also created, so that I can start designing levels... On the other hand, the base game logic is not up and running yet. Character can move, but there's no action other than moving or jumping... Ah well...

Also, I found that developing game on Android takes much less time, thus I'm currently focusing on developing on Android, a simple, hardcore, precision driven game... Details, soon :)

Last but not least - Life cycle of new engineering project:

Guy A: Hey dude, lets create project A so that its scalable
Guy B: Sure!!! Let's put 10 months of work here
12 months later...
Guy A: Hey dude, we've gotta develop a new framework so that our solution is more scalable!!!
Guy B: Yeah, even though project A is scalable, it's not enough, let's scrap it and rebuild a new project A so that it's scalable, 10 months of work!!!

And thus... The cycle continues :)